Made for curious minds.
A small space to slow down, notice a clue, and enjoy the moment when everything clicks.
Simple rules. Satisfying discoveries.
Puzzico is an independent five-letter word game. You get six guesses, a blue tile for a correct letter in the right spot, an orange tile for a correct letter in the wrong spot, and the quiet pleasure of figuring something out for yourself. Each guess is a little piece of evidence, and the game keeps the answer to itself until you finish.
Two ways to play. The daily word is the same puzzle for everyone, once a day. Unlimited gives you endless practice whenever you want it. Your Daily and Unlimited records are kept separate, so you can experiment freely without touching your daily streak. There’s no timer counting down your turn, no sign-up before you can play, and no need to be an expert — new players and word nerds both fit here. If you get stuck, the Word Solver and our strategy guides are a click away.
How we choose the words.
Puzzico runs on two lists, on purpose. The larger accepted-guesses list — 12,653 five-letter words — comes from a single open dictionary, an-array-of-english-words (MIT-licensed), so any real word you try is likely to be allowed. The smaller answer pool — 1,402 words — is a hand-reviewed subset: we approve familiar, fair words as possible answers and set aside 92 that felt too obscure or awkward to spring on someone. Every list on the site is generated from that same data by a build script, so no two pages ever disagree. The full method, including how we handle repeated letters and matching, lives on our editorial standards page.
Word lists are never perfect. If a word feels unfair, or a guess you expected seems to be missing, tell us about it — we read every note and fix genuine issues. A good word game gets better with thoughtful feedback.
Who’s behind it.
Puzzico is a small, independent project built and run by Jack Shi and operated by clooms. It’s a solo effort — there’s no ghost-written “expert team,” and we don’t claim credentials we don’t have. When a guide says something works, it’s from actually building and playing the game, not from invented statistics. We also don’t publish made-up user counts or “studies show” claims; strategy advice is framed as experience.
Your guesses deserve a second look.
At the end of each game, your review shows what every letter told you — which clues you used well and which you could have read sooner. You can play without an account: your progress is stored with a first-party cookie in your own browser, and you can clear it any time from Settings. What we collect and why is spelled out plainly in Privacy.
Independent by design.
Puzzico is not affiliated with any other word game or its publisher. The interface, implementation and answer selection are our own. Third-party dictionary and software notices are available in Credits.
Find today’s word